20 research outputs found

    Practical Aspects of Autonomous Exploration with a Kinect2 sensor

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    Exploration of an unknown environment by a mobile robot is a complex task involving solution of many fundamental problems from data processing, localization to high-level planning and decision making. The exploration framework we developed is based on processing of RGBD data provided by a MS Kinect2 sensor, which allows to take advantage of state-of-the-art SLAM (Simultaneous Localization and Mapping) algorithms and to autonomously build a realistic 3D map of the environment with projected visual information about the scene. In this paper, we describe practical issues that appeared during deployment of the framework in real indoor and outdoor environments and discuss especially properties of SLAM algorithms processing MS Kinect2 data on an embedded computer.Comment: The 2016 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2016) Workshop on State Estimation and Terrain Perception for All Terrain Mobile Robot

    Speed-up of Self-Organizing Networks for Routing Problems in a Polygonal Domain

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    Routing problems are optimization problems that consider a set of goals in a graph to be visited by a vehicle (or a fleet of them) in an optimal way, while numerous constraints have to be satisfied. We present a solution based on multidimensional scaling which significantly reduces computational time of a self-organizing neural network solving a typical routing problem -- the Travelling Salesman Problem (TSP) in a polygonal domain, i.e. in a space where obstacles are represented by polygons. The preliminary results show feasibility of the proposed approach and although the results are presented only for TSP, the method is general so it can be used also for other variants of routing problems.Comment: The 2016 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2016), 10th International Cognitive Robotics Worksho

    Real-Time Visual Localisation in a Tagged Environment

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    In a robotised warehouse a major issue is the safety of human operators in case of intervention in the work area of the robots. The current solution is to shut down every robot but it causes a loss of productivity, especially for large robotised warehouses. In order to avoid this loss we need to ensure the operator's security during his/her intervention in the warehouse without powering off the robots. The human operator needs to be localised in the warehouse and the trajectories of the robots have to be modified so that they do not interfere with the human. The purpose of this paper is to demonstrate a visual localisation method with visual elements that are already available in the current warehouse setup.Comment: Student Conference on Planning in Artificial Intelligence and Robotics, Sept. 201

    Improved Discrete RRT for Coordinated Multi-robot Planning

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    This paper addresses the problem of coordination of a fleet of mobile robots - the problem of finding an optimal set of collision-free trajectories for individual robots in the fleet. Many approaches have been introduced during the last decades, but a minority of them is practically applicable, i.e. fast, producing near-optimal solutions, and complete. We propose a novel probabilistic approach based on the Rapidly Exploring Random Tree algorithm (RRT) by significantly improving its multi-robot variant for discrete environments. The presented experimental results show that the proposed approach is fast enough to solve problems with tens of robots in seconds. Although the solutions generated by the approach are slightly worse than one of the best state-of-the-art algorithms presented in (ter Mors et al., 2010), it solves problems where ter Mors's algorithm fails

    On multi-robot search for a stationary object

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    Two variants of multi-robot search for a stationary object in a priori known environment represented by a graph are studied in the paper. The first one is a generalization of the Traveling Deliveryman Problem where more than one deliveryman is allowed to be used in a solution. Similarly, the second variant is a generalization of the Graph Search Problem. A novel heuristics suitable for both problems is proposed which is furthermore integrated into a cluster-first route second approach. A set of computational experiments was conducted over the benchmark instances derived from the TSPLIB library. The results obtained show that even a standalone heuristics significantly outperforms the standard solution based on k- means clustering in quality of results as well as computational time. The integrated approach furthermore improves solutions found by a standalone heuristics by up to 15% at the expense of higher computational complexity

    Spatio-Semantic ConvNet-Based Visual Place Recognition

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    We present a Visual Place Recognition system that follows the two-stage format common to image retrieval pipelines. The system encodes images of places by employing the activations of different layers of a pre-trained, off-the-shelf, VGG16 Convolutional Neural Network (CNN) architecture. In the first stage of our method and given a query image of a place, a number of top candidate images is retrieved from a previously stored database of places. In the second stage, we propose an exhaustive comparison of the query image against these candidates by encoding semantic and spatial information in the form of CNN features. Results from our approach outperform by a large margin state-of-the-art visual place recognition methods on five of the most commonly used benchmark datasets. The performance gain is especially remarkable on the most challenging datasets, with more than a twofold recognition improvement with respect to the latest published work.Comment: Accepted in Proceedings of the 2019 European Conference on Mobile Robots (ECMR 2019), Prague, Czech Republic, September 4-6, 201

    An Integrated Approach to Goal Selection in Mobile Robot Exploration

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    This paper deals with the problem of autonomous navigation of a mobile robot in an unknown 2D environment to fully explore the environment as efficiently as possible. We assume a terrestrial mobile robot equipped with a ranging sensor with a limited range and 360 degrees field of view. The key part of the exploration process is formulated as the d-Watchman Route Problem which consists of two coupled tasks - candidate goals generation and finding an optimal path through a subset of goals - which are solved in each exploration step. The latter has been defined as a constrained variant of the Generalized Traveling Salesman Problem and solved using an evolutionary algorithm. An evolutionary algorithm that uses an indirect representation and the nearest neighbor based constructive procedure was proposed to solve this problem. Individuals evolved in this evolutionary algorithm do not directly code the solutions to the problem. Instead, they represent sequences of instructions to construct a feasible solution. The problems with efficiently generating feasible solutions typically arising when applying traditional evolutionary algorithms to constrained optimization problems are eliminated this way. The proposed exploration framework was evaluated in a simulated environment on three maps and the time needed to explore the whole environment was compared to state-of-the-art exploration methods. Experimental results show that our method outperforms the compared ones in environments with a low density of obstacles by up to 12.5%, while it is slightly worse in office-like environments by 4.5% at maximum. The framework has also been deployed on a real robot to demonstrate the applicability of the proposed solution with real hardware

    On Randomized Searching for Multi-robot Coordination

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    In this chapter, we propose a novel approach for solving the coordination of a fleet of mobile robots, which consists of finding a set of collision-free trajectories for individual robots in the fleet. This problem is studied for several decades, and many approaches have been introduced. However, only a small minority is applicable in practice because of their properties - small computational requirement, producing solutions near-optimum, and completeness. The approach we present is based on a multi-robot variant of Rapidly Exploring Random Tree algorithm (RRT) for discrete environments and significantly improves its performance. Although the solutions generated by the approach are slightly worse than one of the best state-of-the-art algorithms presented in [23], it solves problems where ter Morses algorithm fails

    Wearable camera-based human absolute localization in large warehouses

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    In a robotised warehouse, as in any place where robots move autonomously, a major issue is the localization or detection of human operators during their intervention in the work area of the robots. This paper introduces a wearable human localization system for large warehouses, which utilize preinstalled infrastructure used for localization of automated guided vehicles (AGVs). A monocular down-looking camera is detecting ground nodes, identifying them and computing the absolute position of the human to allow safe cooperation and coexistence of humans and AGVs in the same workspace. A virtual safety area around the human operator is set up and any AGV in this area is immediately stopped. In order to avoid triggering an emergency stop because of the short distance between robots and human operators, the trajectories of the robots have to be modified so that they do not interfere with the human. The purpose of this paper is to demonstrate an absolute visual localization method working in the challenging environment of an automated warehouse with low intensity of light, massively changing environment and using solely monocular camera placed on the human body.Comment: Conference paper presented at Twelfth International Conference on Machine Vision, 201

    An Integrated Approach to Autonomous Environment Modeling

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    In this paper, we present an integrated solution to memory-efficient environment modeling by an autonomous mobile robot equipped with a laser range-finder. Majority of nowadays approaches to autonomous environment modeling, called exploration, employs occupancy grids as environment representation where the working space is divided into small cells each storing information about the corresponding piece of the environment in the form of a probabilistic estimate of its state. In contrast, the presented approach uses a polygonal representation of the explored environment which consumes much less memory, enables fast planning and decision-making algorithms and it is thus reliable for large-scale environments. Simultaneous localization and mapping (SLAM) has been integrated into the presented framework to correct odometry errors and to provide accurate position estimates. This involves also a refinement of the already generated environment model in case of loop closure, i.e. when the robot detects that it revisited an already explored place. The framework has been implemented in Robot Operating System (ROS) and tested with a real robot in various environments. The experiments show that the polygonal representation with SLAM integrated can be used in the real world as it is fast, memory efficient and accurate. Moreover, the refinement can be executed in real-time during the exploration process
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